Friday dev time

It’s a calm friday evening. You’re sitting at your desk, designing the rooms of your game. Monday is soo far away, you don’t have to think about work. The crickets are chirping outside. You’re carried away in your own world and creating something hopefully others will enjoy.

Today’s log:

  • designed the map layout
  • tiled the tilemap 🙂
  • created a new interactable object (it’s just a door, but still counts)
  • found a sprite for the first NPC (
  • gathered few ideas for the dialogues with this NPC